In this house-I have my job to do and.so do you!" or "My job is to make sure you and your mother have a safe and peaceful home." "I was in the army! You will respect me!" or "In the army that kind of talk would get you assigned to KP duty for a month." You're breaking her heart!" or "It would break your mother's heart to hear you being so disrespectful." "Hey! Watch your-I can crap bigger than you, got it?" or "I can crap bigger than you. Too bad you don't know who you're dealing with here." "You've got a smart mouth, don'tcha?" or "You're so smart. "Language! You are way out of line, young lady." "You know Damon would probably get a kick out of you." or "Doesn't matter, Damon doesn't like new people, okay?"Īlternative: If Chloe fails, she will be forced to listen to David's lecture. "Being mean won't get you anywhere, kid." or "Keep pushing me. But that's not the point." or "Around here funny people have a way of getting hurt." My boss decides who gets in, alright?" or "My boss will kill me if I let you in." Flowers on your bike? (If Chloe looked at the bike with flowers on it) (+1/5).I can't protect you in there." or "Girls like you get chewed up in there." I get it, you're tough." or "Kid, you're not listening. But I still don't know you." or "Stop being cute and just split." There are in total 14 challenges (6 in Episode 1, 5 in Episode 2 and 3 in Episode 3).Įpisode One - " Awake" Firewalk Bouncer Īlternative: If Chloe fails, she must sneak into the punk club using the dog kennel and the back door. Depending on the outcome of the backtalk opportunity, certain consequences will occur see here. Failing the challenges however does not prevent the player from progressing within the story the player may find alternative solutions to a problem, be forced to deal with negative consequences or avoid certain challenges altogether. Whoever reaches the required number of points by reaching the large circle at the center first (shown in the user interface) is the winner.īacktalk challenges appear when Chloe has certain objectives, e.g. Each point awarded will fill up a small circle on either person's side. then pick a comeback that reflects their words back at them." - Backtalk tutorialīacktalk is essentially a timed dialogue with a scoring system where a "correct" answer will award a point for the player and a "wrong" answer (or saying nothing) will award a point for the opponent instead. To succeed, pay attention to what your opponent says. " In Backtalk, you use arguments and insults to get someone to do what you want. Chloe and her target trade insults, and there are ‘correct’ choices to make, picked out by figuring out the response that most directly plays with the previous line of dialogue." īacktalk "word balloon". It’s a minigame of sorts in which Chloe, without the time-twisting powers of her friend Max, exercises her most potent ability: aggressive sarcasm. "Certain dialogue choices, marked with sweary speech bubbles, trigger a backtalk sequence. Backtalk is optional, and even if you fail a sequence, you can just find another method or route. Backtalk has Chloe use her wits to throw insults back at the other character or cleverly try to change their perspective. In certain conversations, the option of using Backtalk becomes available as a possible dialogue option. Backtalk is a risk/reward conversation mode in Life is Strange: Before the Storm that allows protagonist Chloe Price to use her barbed tongue to provoke or get her way.įorgoing the time travel powers of the first game, Before the Storm instead introduces a new gameplay mechanic that takes the form of a dialogue puzzle.
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